![campaign cartographer 3 plus crash campaign cartographer 3 plus crash](https://newmalayalamkambikadakal.files.wordpress.com/2014/06/new-kochupusthakam-2014.jpg)
Use the scroll sliders on the side and bottom to move and use the same rule. For example, if you click to zoom out a piece, and want to zoom out again, wait 3 seconds in between each click. Also, wait 3 seconds before using it again each time. Always use the zoom buttons on the tool bar within the program. Never ever use the scroll wheel on the mouse to zoom. I've never been able to prevent it from happening, but I have learned to deal with itġ. I have exactly the same specs in my machine as your's paradox (nice coincidence) and mine crashes a lot less than it did when I tried to run it on a laptop, but it still does. I've been tutoring my best friend on using these programs and he has a laptop that crashes a little more than mine.
#Campaign cartographer 3 plus crash windows#
Beyond that, is it just my use of fractals or are there other things I need to do differently to prevent this oh-so-frequent crashing? Is it really just a Windows problem with the fractal nodes, despite my system specs? It is very difficult because I am so used to using it all the time and I usually do it by instictively thinking it will scroll the selection window.then I correct it with the mouse wheel instinctively. Partly I know I need to learn what Eru0101 has learned which is to lay off the mouse wheel zooming. This combination of my behavior and the program crashing makes it so that after the 4th or 5th crash I just walk away having accomplished very little work over 30-40+ minutes of time and feeling drained of all motivation. When CC crashes, I have to open the program again, navigate to and open my map, precision delete what I WAS working on and didn't like, find the symbol or recreate the tool I was working with, and then get back to work. This makes saving before every action a painful distracting because I do things over and over until I like it and it often crashes before I get something I actually like. I am a perfectionist (relative to my own tastes at least) and I undo, re-attempt, and tweak things A LOT. I try to work without effects on when I am not actually focusing on how the effects look but I swear I crash more frequently than I am prompted to auto save. I'm primarily using CC3+ but I've had similar issues with CC3 running through the TUM3 tutorials.Īre fractals the cause of my constant crashing? I like having one large map for all but regional detail and I admit I'm likely a bit heavy on the fractals (dense nodes, coast, rivers) on these bigger maps.
#Campaign cartographer 3 plus crash Pc#
I'm a PC gamer and I have a relatively powerful computer that has plowed through everything I throw at it, save for CC:
![campaign cartographer 3 plus crash campaign cartographer 3 plus crash](https://3.bp.blogspot.com/-Ff9SJ4w7U3E/VSqjpkFYvHI/AAAAAAAA774/xj_eH0LfVyc/s1600/lungi%2Bblouse%2Bactress%2BChatriyavamsam%2BTamil%2BMovie%2Buppukandam%2Bbrothers%2B2.jpg)
1200x1200 gets messy too quickly when having to zoom in but I might be going to far over the limit when saving at 2400x2400.I don't like hijacking threads, but I'm having a very similar problem. My maps are 120x120 when I make them in CC3+ so I save at 1200x1200 or 2400x2400 if I want a better picture and I don't care about a 100pixel square in the map. I have GIMP 2.0 so I think I will try this. If you have a very large map, export from CC at the pixels-per-square you want and then cut it into smaller sub-maps in your graphics app.I had not considered converting to jpg in gimp after saving as a rectangular png. You can go a little above this, but don't make a habit of it. Note: the recommendation is to keep FG image dimensions below 2048x2048 pixels. If you have a very large map, export from CC at the pixels-per-square you want and then cut it into smaller sub-maps in your graphics app.
![campaign cartographer 3 plus crash campaign cartographer 3 plus crash](https://sites.google.com/site/kambimalayalamstories/_/rsrc/1323345268441/home/kochupusthakam/prachi-0023.jpg)
It's a lot faster changing JPG quality in a graphics app than it is changing the quality and re-exporting from CC3+. Experiment with the JPG quality setting until you get a small file size with a good-enough visual quality.
![campaign cartographer 3 plus crash campaign cartographer 3 plus crash](https://forum.profantasy.com/uploads/650/BKSW8J6TIJ1A.png)
Load it up in your favourite graphics app and export as a JPG with quality around 60 as the first try - check the file size, you want to get it below 1MB if possible - the lower the file size, the faster it will share with your players. But do not use this PNG in Fantasy Grounds. I usually export to a PNG file as the first step, as it will be high quality (no lossy compression). So if you have a 150 x 200 foot map, export at 1500x2000 pixels. 50 if the map is large, which equates to 10 pixels per foot. Decide on the grid size you want to use - between 50 and 100 pixels per 5' square is usual.